Precision with Play

Elegant, emergent games. Where depth meets wonder.

We build playful systems that scale with the player—from tap‑smash toddler to min‑maxing nerd—shipped with ruthless simplicity and deep respect for every player.

Emergence Elegance Wonder Ethics
No Ads or Trackers
Privacy-First
Accessibility-First

About Level‑K

Make elegant, emergent games that create genuine wonder—while relentlessly respecting the player. We build for all ages; our first release focuses on young children.

Mission

Build playful systems that scale with the player, ship them with ruthless simplicity, and over‑deliver every time—often with hidden systems that reward curiosity.

Vision

Genuine wonder powered by small, composable rules. Levels and emergence over content dumps.

Our Games

Thoughtful experiences designed with care for every player.

Studio Pillars

The four E's and our non‑negotiable promises.

Emergence

Depth from simple rules. If we can't get surprising outcomes from a tiny rule set, we don't ship yet.

Elegance

Minimum moving parts, maximum expressiveness. No UI we can delete survives.

Wonder

Discovery loops over content dumps. Players should feel clever, not lectured.

Ethics

No dark patterns. Respect for attention, wallet, privacy, and context—especially for kids.

♿ Accessibility & Ability

Players with disabilities are fully part of our audience. Accessibility is foundational, not a feature gate.

God‑mode style tunables: Respecting time and ability means removing artificial gates that are "just values in code." Our titles will ship with flexible options such as: invincibility or generous health, one‑handed play, adjustable game speed, wider timing windows, aim/assist scaling, skippable waits/cooldowns, level‑select and checkpointing, and difficulty that can go both down and up at any time—without penalty or stigma.

  • WCAG AA contrast and readable typography across UI.
  • Reduced Motion options and gentle 200–300ms animations.
  • Large touch targets, configurable input, and no required rapid tapping.
  • Color‑safe palettes and non‑color cues for state.
  • Captions/subtitles and volume mixing where audio is used.

Non‑Negotiables

  • Pricing: upfront and transparent for kids titles; no ads, loot boxes, gacha, or FOMO timers.
  • Privacy: data‑minimal, no third‑party trackers in kids apps, offline‑first when feasible.
  • Time Respect: fast boot, instant input, empowering options, clean exits.
  • Quality: clean, polished, issues handled with respect and player dignity.

Privacy Policy

We believe privacy is a fundamental right, especially for children.

Children's Apps

We do not collect, store, or share personal information. No third‑party advertising or analytics SDKs. Our children's apps run offline and do not require an account.

Website

This site does not use cookies or tracking scripts. Web servers may log standard non‑identifying technical information for security and reliability.

On‑Device Storage

Our apps may store small, non‑identifying values on your device (settings, preferences). This data never leaves the device and is removed when you uninstall.

What We Don't Do

No ads in children's apps. No third‑party trackers. No collection of location, contacts, photos, microphone, or camera data.

Terms of Service

Clear, fair terms for using our games and services.

License

Personal, non‑transferable, non‑exclusive license to use our apps. No reverse engineering, redistribution, or resale without permission.

Payments

Kids titles are priced upfront (typically $0.99–$4.99) with no ads, loot boxes, gacha, or time‑pressure mechanics.

Health & Accessibility

We aim for fast boot, responsive input, and options that respect session length. Contact support if you experience issues.

Third‑Party Stores

Purchases are processed by the platform provider (Google Play, Apple App Store) and subject to their terms and refund policies.