Tombli
Where Every Touch Creates Magic
A carefully crafted sensory experience designed specifically for children ages 0-5. Every touch creates instant, delightful visual and audio feedback—no rules, no failure states, just pure joy and discovery.
Kids of all ages
Every game we make is free to keep, with no timer and nothing nagging you to buy. Extras cost one price, once. No ads, no subscriptions, nothing collected.
We make play for kids of all ages. Every game is designed for a child first — and built so there’s still something there when you sit down too.
Level‑K Games is one person. That means a small catalogue, made slowly — and every effect, sound and setting decided by someone who has to live with it.
A child who can’t read yet should be able to work the whole thing out for themselves. Nothing needs explaining, nothing can be done wrong, and nothing in it is designed to keep them playing for longer.
Thoughtful experiences designed with care for every player.
Where Every Touch Creates Magic
A carefully crafted sensory experience designed specifically for children ages 0-5. Every touch creates instant, delightful visual and audio feedback—no rules, no failure states, just pure joy and discovery.
What we commit to in every title we make.
Players with disabilities are fully part of our audience. Accessibility is foundational, not a feature gate.
We believe privacy is a fundamental right, especially for children.
We do not collect, store, or share personal information. No third‑party advertising or analytics SDKs. Our apps run offline and do not require an account.
This site does not use cookies or tracking scripts. Web servers may log standard non‑identifying technical information for security and reliability.
Our apps may store small, non‑identifying values on your device (settings, preferences). This data never leaves the device and is removed when you uninstall.
No ads. Ever. No third‑party trackers. No collection of location, contacts, photos, microphone, or camera data.
Clear, fair terms for using our games and services.
Personal, non‑transferable, non‑exclusive license to use our apps. No reverse engineering, redistribution, or resale without permission.
Every game is free to keep. Extras cost one price, once — no subscriptions, no ads, and nothing built to pressure a purchase.
We aim for fast boot, responsive input, and options that respect session length. Contact support if you experience issues.
Purchases are processed by the platform provider (Google Play, Apple App Store) and subject to their terms and refund policies.