Elegant, emergent games. Precision with Play.

We build playful systems that scale with the player—from tap‑smash toddler to min‑maxing nerd—shipped with ruthless simplicity and deep respect for ability, time, privacy, attention, and well‑being.

Emergence Elegance Wonder Ethics

Accessibility Statement Privacy Policy

Emergent network motif

About Level‑K

Make elegant, emergent games that create genuine wonder—while relentlessly respecting the player. We build for all ages; our first release focuses on young children.

Mission

Build playful systems that scale with the player, ship them with ruthless simplicity, and over‑deliver every time—often with hidden systems that reward curiosity.

Vision

Genuine wonder powered by small, composable rules. Levels and emergence over content dumps.

Studio Pillars

The four E’s and our non‑negotiable promises.

Emergence

Depth from simple rules. If we can’t get surprising outcomes from a tiny rule set, we don’t ship yet.

Elegance

Minimum moving parts, maximum expressiveness. No UI we can delete survives.

Wonder

Discovery loops over content dumps. Players should feel clever, not lectured.

Ethics

No dark patterns. Respect for attention, wallet, privacy, and context—especially for kids.

Accessibility & Ability

Players with disabilities are fully part of our audience. Accessibility is foundational, not a feature gate.

God‑mode style tunables: Respecting time and ability means removing artificial gates that are “just values in code.” Our titles will ship with flexible options such as: invincibility or generous health, one‑handed play, adjustable game speed, wider timing windows, aim/assist scaling, skippable waits/cooldowns, level‑select and checkpointing, and difficulty that can go both down and up at any time—without penalty or stigma.

  • WCAG AA contrast and readable typography across UI.
  • Reduced Motion options and gentle 200–300ms animations.
  • Large touch targets, configurable input, and no required rapid tapping.
  • Color‑safe palettes and non‑color cues for state.
  • Captions/subtitles and volume mixing where audio is used.

Non‑Negotiables

  • Pricing: upfront and transparent for kids titles; no ads, loot boxes, gacha, or FOMO timers.
  • Privacy: data‑minimal, no third‑party trackers in kids apps, offline‑first when feasible.
  • Time Respect: fast boot, instant input, empowering options, clean exits.
  • Quality: clean, polished, issues handled with respect and player dignity.